Felt emotion and social context determine the intensity of smiles in a competitive video game.

“Felt emotion and social context determine the intensity of smiles in a competitive video game.” by Jonathan Gratch, Lin Cheng, Stacy Marsella, and Jill Boberg. In 10th IEEE International Conference on Automatic Face and Gesture Recognition. Shanghai, China, May 2013.

BibTeX entry:

@inproceedings{gratchFG2013,
   author = {Jonathan Gratch, and Lin Cheng and Stacy Marsella and Jill
	Boberg},
   title = {Felt emotion and social context determine the intensity of
	smiles in a competitive video game.},
   booktitle = {10th IEEE International Conference on Automatic Face and
	Gesture Recognition. Shanghai, China},
   month = may,
   year = {2013}
}

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